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A modified version of the Gender-Science IAT in French that includes a Gender-Fair Language Condition
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Online version of stylus maze used by Brenda Milner et. al. in their studies of Amnesic patients.
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Basic JND orientation discrimination demo
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A forward and Backward Digit Span test for Working Memory The test adapts to participnts' answers and a score is calculated following Woods et al. (2012)
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IOWA Gambling Task (IGT) 4 Choices (2 Bad Deck-A&B, 2 Good Deck, C&D) For Gains/Losses conditions: GainLosConds.xlsx
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In this task participants are required to memorise and recall number series in order. Participants start out with three 3-digit sequences. If participants correctly recall 2 out of 3 three sequences, they progress to 4-digit sequence trials and so on. If participants respond incorrectly on 2/3 trials the experiment terminantes. This experiment is based on the original digit span experiment by Jacobs (1887).
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Participants are presented with a series of numbers and must recall them by typing them into a box. The amount of numbers will increase, making the task harder and harder until we can measure the maximum amount of numbers a participant can remember.
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A demo of how to change a stimulus dynamically using a slider
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A demo based on the Bilingual Stroop effect. Also demonstrates how to achieve a counterbalanced design.
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A Cyberball task is a virtual ball-tossing game used in psychological research to study social inclusion and exclusion by manipulating whether a participant is included or excluded from receiving the ball.
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The Simon task is a psychological test where participants respond to the color of a stimulus, ignoring its spatial location, to measure the effect of spatial cues on reaction time and cognitive control.