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A simple demo of audiovisual temporal adaptation. Participants are presented with sets of flash-beep pairs. In the adaptation block participants passively watch the stimuli. In the respond block participants judge if the beep or flash was presented first.
Sensory adaptation occurs when participants judgements are shifted by a period of training (e.g. first presenting stimuli with an audio-lead lag may later bias participants to respond that they heard the beep first)
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A demo based on the Glasgow Face Matching task. Used in the study of face perception.
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This task shows you the drag and drop capabilities of PsychoPy and PsychoJS. The demonstration uses a drag and drop puzzle game. The task requires you to drag and drop the black and white pieces into the empty square.
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An example of a visual search task. Participants must search for the letter T amongst distractor letters.
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A minimalist antisaccade task measuring attention and response control, can be adapted for eye tracking.
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A demo based on the Bilingual Stroop effect. Also demonstrates how to achieve a counterbalanced design.
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Participants are presented with a series of numbers and must recall them by typing them into a box. The amount of numbers will increase, making the task harder and harder until we can measure the maximum amount of numbers a participant can remember.
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A demo based on the Eriksen Flanker paradigm. Participants respond to the direction of a central arrow, whilst ignoring distracting flankers.
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Please cite: Bölling, L., 2022-03-10. Config-File-Parameterization of online and offline experiments in PsychoPy-Builder [Computer software]. Pavlovia. https://gitlab.pavlovia.org/luke.boelling/configfiledemo.
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An escape room ... of bugs.
Here I have delibrately planted a range of bugs for you to crack...
Good luck getting out!
Hopefully you learn some JS and web skills on the way!
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