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Kristopher Nichols / Social-Learning-and-Prevalence-Induced-Concept-Change
GNU General Public License v3.0 or laterRepository for concept creep project(s).
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A Cyberball task is a virtual ball-tossing game used in psychological research to study social inclusion and exclusion by manipulating whether a participant is included or excluded from receiving the ball.
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In this task participants are required to respond to all letter stimuli except from letter X (by pressing space). This task is based on Conners (2000) Continuous Performance Test.
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A demo based on the Lexical Decision Task. Participants judge if words are real words or non words as fast and accurately as possible.
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The experiment is an extension of the original popout study. It focuses on the stimulus intensity in visual search tasks, aiming to find thresholds for visual variables that faciliate fast localization
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A minimalist antisaccade task measuring attention and response control, can be adapted for eye tracking.
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A PsychoPy (Python) implementation of the Balloon Analogue Risk Task (BART; Lejuez et al., 2002), adapted with multiple balloon types and explicit risk parameters. Designed for behavioral research and future EEG integration and implementations.
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Rastko Savic / BART
MIT LicenseA PsychoPy (Python) implementation of the Balloon Analogue Risk Task (BART; Lejuez et al., 2002), adapted with multiple balloon types and explicit risk parameters. Designed for behavioral research and future EEG integration and implementations.
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A demo based on the Bilingual Stroop effect. Also demonstrates how to achieve a counterbalanced design.
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