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Participants are presented with a series of numbers and must recall them by typing them into a box. The amount of numbers will increase, making the task harder and harder until we can measure the maximum amount of numbers a participant can remember.
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IOWA Gambling Task (IGT) 4 Choices (2 Bad Deck-A&B, 2 Good Deck, C&D) For Gains/Losses conditions: GainLosConds.xlsx
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Sometimes we might want participants to adjust the volume of a sound to a "comfortable level" before presnting they with that sound in the real experiment. This demo shows how you can do that with buttons and a code component.
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The Balloon Analogue Risk Task
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The classic Stroop task.
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Stories for NNS and comprehension questions
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The classic Stroop task.
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The classic Stroop task.
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The Posner spatial cueing paradigm.
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The Eriksen (1974) flanker task shows the effects of incongruent flanker stimuli on perception of a central target
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This is an illustration of how to run a labjs experiment from pavlovia.org.
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The classic Stroop task.