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A demo based on the Lexical Decision Task. Participants judge if words are real words or non words as fast and accurately as possible.
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Physics task integrated with various hallucination / schizotypy scales
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In this task participants are required to press either left or right arrow key depending on which way the fish in centre is facing. Participants are required to ignore the direction of the surrounding fish. This is a children version of Flanker Task based on M. Rosario Rueda et al. (2004).
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Examines how reaction times change with the complexity of visual sequences.
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Paramatric Go/No-Go/Stop — Letters, 2 target, RS as targets, touchscreen, video instructions, shona language
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This demo presents food items and measures viewers’ facial expressions in real time using PsychoJS Face API, without saving webcam video.
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An illusion in which a line appears longer when flanked with inward facing arrows as opposed to outward arrows.
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A test of working memory, participants see a series of numbers and must remember if this number is the same as the Nth previously.
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Sometimes we might want participants to adjust the volume of a sound to a "comfortable level" before presnting they with that sound in the real experiment. This demo shows how you can do that with buttons and a code component.
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In this task participants are required to respond to all letter stimuli except from letter X (by pressing space). This task is based on Conners (2000) Continuous Performance Test.
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