Explore projects
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A demo based on the Balloon Analogue Risk Task. Participants pump a balloon and try to cash in a prize before the balloon pops. Generally used as a measure of risk taking and decision making.
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A Cyberball task is a virtual ball-tossing game used in psychological research to study social inclusion and exclusion by manipulating whether a participant is included or excluded from receiving the ball.
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Participants are presented with a series of numbers and must recall them by typing them into a box. The amount of numbers will increase, making the task harder and harder until we can measure the maximum amount of numbers a participant can remember.
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This demo presents food items and measures viewers’ facial expressions in real time using PsychoJS Face API, without saving webcam video.
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The Visual Preference for Facial Expressions task uses eye tracking to measure how long people look at different emotional expressions (like happy or sad faces) to understand attentional biases.
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Semantic Priming: Assessing how related meanings (e.g., "doctor" and "nurse") affect response times.
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This demo task presents words for participants to type, introduces a brief visual distraction at a specific letter, and then asks a yes/no question about the distraction to measure memory and attention.
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A demo based on the Lexical Decision Task. Participants judge if words are real words or non words as fast and accurately as possible.
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A demo based on the Corsi blocks task. Tests Spatial memory. Participants must remember the order in which a series of blocks change colour.
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