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A gamified experiment to assess Balance, Multisensory integration (Sound-Induced Flash Illusion) and Motor control (hitting targets) in children.
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This demo task presents words for participants to type, introduces a brief visual distraction at a specific letter, and then asks a yes/no question about the distraction to measure memory and attention.
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A demo based on Greenberg & Waldman (1993) Test of Variables of Attention.
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In this task participants are required to memorise and recall number series in order. Participants start out with three 3-digit sequences. If participants correctly recall 2 out of 3 three sequences, they progress to 4-digit sequence trials and so on. If participants respond incorrectly on 2/3 trials the experiment terminantes. This experiment is based on the original digit span experiment by Jacobs (1887).
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Adapted by Bavelier lab from Schweizer et al 2019
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