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A minimalist antisaccade task measuring attention and response control, can be adapted for eye tracking.
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In this task participants are required to respond to all letter stimuli except from letter X (by pressing space). This task is based on Conners (2000) Continuous Performance Test.
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A Cyberball task is a virtual ball-tossing game used in psychological research to study social inclusion and exclusion by manipulating whether a participant is included or excluded from receiving the ball.
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This demo task presents words for participants to type, introduces a brief visual distraction at a specific letter, and then asks a yes/no question about the distraction to measure memory and attention.
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In this task participants are required to press either left or right arrow key depending on which way the fish in centre is facing. Participants are required to ignore the direction of the surrounding fish. This is a children version of Flanker Task based on M. Rosario Rueda et al. (2004).
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